#include "stdafx.h"
#include "InputObserver.h"

InputObserver::InputObserver() : inputActive(true) {}

bool InputObserver::keyPressed(const OIS::KeyEvent &arg) {
	return true;
}

bool InputObserver::keyReleased(const OIS::KeyEvent &arg) {
	return true;
}
	
bool InputObserver::mouseMoved( const OIS::MouseEvent &arg ) {
	return true;
}

bool InputObserver::mousePressed( const OIS::MouseEvent &arg, OIS::MouseButtonID id ) {
	return true;
}

bool InputObserver::mouseReleased( const OIS::MouseEvent &arg, OIS::MouseButtonID id ) {
	return true;
}